Frontend Game Developer (Phaser.JS)
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Key skills for this role
About the Role
Jackpot Technologies in Dubai seeks a Frontend Game Developer to build casino games using Phaser.js and TypeScript. You will own the full game loop, rendering, animations, and performance optimization for browser-based games.
Key Skills for This Role
Responsibilities
- Build casino games end to end in Phaser.js and TypeScript: game loop, rendering, state, math integration, and UI
- Bring mechanics to life with precise timing and feel, from slot reels and multiplier curves to card, dice, and wheel games
- Build win animations, particle FX, screen transitions, and big win celebrations using Phaser's animation and particle systems
- Integrate game math, RNG, and real time outcomes from backend with deterministic, verifiable results
- Hit 60fps on a wide range of devices; profile render performance and optimize asset loading
- Implement responsive layouts across portrait and landscape, phone, tablet, and desktop with multi language and multi currency support
- Drive custom rendering with WebGL shaders or Pixi level techniques when needed
- Partner with artists, animators, designers, and backend to ship polished games
- Build reusable systems and a shared game framework to accelerate future titles
Requirements
- 3+ years building production web games or interactive web apps with strong Phaser.js and TypeScript depth
- Strong grasp of game loops, frame timing, and rendering performance in the browser
- Hands on experience with Phaser's scene, sprite, tween, and particle systems
- Animation chops: Phaser tweens and timelines, spine or skeletal animation a plus
- Solid architecture and state management that scales across many titles
- Performance profiling in Chrome DevTools
- Real time integration: websockets, deterministic outcomes, and graceful reconnection
- Fluent with modern AI coding tools (Copilot, Claude, Cursor) in daily workflow
Full Job Posting
About the Role
- Jackpot Technologies is a fast growing company in the online gaming sector, operating jackpot.studio.
- You will build real casino games in Phaser.js, from core loop to win sequences and particle FX.
- Games are web based, licensed to operators worldwide, and must load fast, run smoothly at 60fps, and feel premium.
What You Will Do
- Build casino games end to end in Phaser.js and TypeScript: game loop, rendering, state, math integration, and UI.
- Bring mechanics to life with precise timing and feel, from slot reels and multiplier curves to card, dice, and wheel games.
- Build win animations, particle FX, screen transitions, and big win celebrations using Phaser's animation and particle systems.
- Integrate game math, RNG, and real time outcomes from backend with deterministic, verifiable results.
- Hit 60fps on a wide range of devices; profile render performance and optimize asset loading.
- Implement responsive layouts across portrait and landscape, phone, tablet, and desktop with multi language and multi currency support.
- Drive custom rendering with WebGL shaders or Pixi level techniques when needed.
- Partner with artists, animators, designers, and backend to ship polished games.
- Build reusable systems and a shared game framework to accelerate future titles.
What You Will Bring
- 3+ years building production web games or interactive web apps with strong Phaser.js and TypeScript depth.
- Strong grasp of game loops, frame timing, and rendering performance in the browser.
- Hands on experience with Phaser's scene, sprite, tween, and particle systems.
- Animation chops: Phaser tweens and timelines, spine or skeletal animation a plus.
- Solid architecture and state management that scales across many titles.
- Performance profiling in Chrome DevTools.
- Real time integration: websockets, deterministic outcomes, and graceful reconnection.
- Fluent with modern AI coding tools (Copilot, Claude, Cursor) in daily workflow.
Bonus Points
- Built slot or casino games before, and understand RTP, volatility, and certification constraints.
- Game math, RNG, or remote game server (RGS) integration experience.
- Deep WebGL, GLSL shader, or custom renderer work.
- Experience with Pixi.js or another HTML5 canvas engine alongside Phaser.
- Sound led animation instincts.
- Built a shared game framework or design system that sped up a whole team.
Tools You Will Work With
- Daily: Phaser.js, TypeScript, WebGL, Figma, Git
- Often: Pixi.js, GLSL, REST and websockets, Chrome DevTools
- Bonus: Spine, Howler.js, build tooling (Vite, Webpack)
Why You Might Like It Here
- You ship real games to real players, not pitch decks.
- Early stage with real ownership and influence on tech and feel.
- No slide deck culture; focus on building.
- Dubai base, international team, healthy pace.
- Monthly salary: AED 12,000 to AED 20,000 dependent on experience.
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