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VFX Artist - Unreal Engine 5

Katrina Factory FZE
Dubai, UAE
Freelance
Mid
2 weeks ago
Unreal Engine 5NiagaraMaterial EditorBlueprintVFXParticle Systems
Free

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Unreal Engine 5NiagaraMaterial Editor
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Overview

  • We are looking for a VFX Artist to take ownership of visual effects across two project directions: a main sci fi project with a realistic futuristic visual style, and a separate project focused on magical fantasy, comic inspired visuals, and simplified realism.
  • This role requires versatility across multiple visual styles from grounded sci fi effects to expressive fantasy magic while maintaining high technical quality, performance, and visual clarity in Unreal Engine 5.

Key Responsibilities

  • Create realistic VFX for sci fi environments, weapons, interfaces, and tech systems.
  • Develop stylized fantasy effects including magic, auras, spells, explosions, impacts, and anomalies.
  • Design VFX aligned with different art directions (sci fi realism, fantasy, stylized visuals).
  • Build and optimize particles, materials, shaders, and textures for real time performance.
  • Implement VFX in Unreal Engine 5 using Niagara, Material Editor, Blueprint, and related tools.
  • Set up timing, behavior, and gameplay integration for effects.
  • Optimize VFX for stable performance on target platforms.
  • Collaborate with artists, designers, and developers across systems and gameplay features.

Requirements

  • Experience as a VFX Artist in game development.
  • Strong Unreal Engine 5 skills (Niagara, Materials, Blueprint, Sequencer).
  • Understanding of timing, animation principles, and visual impact.
  • Strong knowledge of real time VFX pipelines (particles, shaders, textures).
  • Ability to optimize effects under technical constraints.
  • Strong artistic sense and adaptability across styles.
  • Ability to work independently and manage multiple pipelines.

Nice to Have

  • Experience with fantasy or magical VFX.
  • Experience with sci fi weapon / tech effects.
  • 2D sprite animation skills.
  • Houdini or procedural tool experience.
  • GPU particle and advanced optimization knowledge.

Working Conditions

  • Project based work.
  • Fixed scope agreed in advance.
  • Payment based on milestones or project scope.
  • Remote.
  • Flexible schedule.

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