Machine Learning Engineer III
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Key skills for this role
Role Overview
Electronic Arts is hiring a Machine Learning Engineer III for EA Player Security Data Labs.
The role builds and operates production-grade data and machine learning infrastructure for fraud detection, anti-cheat, and account security across EA games.
The position follows a hybrid work model combining remote work and in-office collaboration.
Key Skills for This Role
Full Job Posting
Role overview
Electronic Arts is hiring a Machine Learning Engineer III for EA Player Security Data Labs.
The role builds and operates production-grade data and machine learning infrastructure for fraud detection, anti-cheat, and account security across EA games.
The position follows a hybrid work model combining remote work and in-office collaboration.
Responsibilities
- Design and maintain scalable ingestion, transformation, and feature pipelines for machine learning workflows.
- Own production data and machine learning infrastructure, including processing, training, and inference pipelines.
- Partner with data scientists to productionize models with reliable data and feature computation.
- Ensure pipelines are reliable, repeatable, observable, and cloud agnostic.
- Contribute to architecture standards, platform decisions, and engineering best practices.
Qualifications
- At least 5 years of professional experience in data engineering, machine learning engineering, or a related production-ownership role.
- Strong Python and SQL proficiency and experience with large-scale production data pipelines.
- Experience with data-intensive systems and modern programming languages, including Rust.
- Experience supporting end-to-end machine learning workflows and model deployment infrastructure.
- Experience with AWS or GCP, Docker, Kubernetes, CI/CD, GitLab, Terraform, and Spark.
Role highlights
- Work on systems that protect millions of players from fraud and cheating.
- Operate as a senior individual contributor with technical ownership and autonomy.
- Design core data infrastructure powering machine learning across EA Player Security.
Pay transparency
- EA provides location-based compensation ranges and determines pay using education, qualifications, certifications, experience, skills, geography, and business needs.
- The listed British Columbia range is CAD 114,300 to CAD 156,200.
About Electronic Arts
Electronic Arts develops games and entertainment experiences and operates technology, security, live-service, and infrastructure teams globally.
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