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indeed

XR Developer & 3D Generalist

React Publishing and Advertising MENA
Dubai, UAE
Full Time
Senior
Onsite
AED 10,000/month / month
3 weeks ago
UnityC#Meta Quest 3BlenderMayaHLSL
Free

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UnityC#Meta Quest 3
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About Vision X

  • Vision X is an Experiential and Immersive Technology studio based in UAE, building mixed reality activations, holographic displays, interactive installations, and spatial experiences for government, cultural, and brand clients.

The Role

  • You will be the lead technical builder, taking projects from brief through to polished, deployed experience, writing Unity code and shaders, owning the 3D pipeline.

What You'll Do

  • Build real time XR experiences in Unity for XR devices such as Quest 3 and passthrough AR.
  • Own the full 3D asset pipeline: modelling or directing modelling, shaders, LOD, PBR baking, and Unity import/optimisation.
  • Write clean, maintainable C# — systems architecture, interaction mechanics, performance profiling, and device optimisation.
  • Work directly with internal teams to translate briefs into technical scopes; flag risks early and solve them creatively.
  • Collaborate with UX/UI designer on interaction flows and ensure design intent survives implementation.
  • Stay ahead of the platform curve — Quest OS updates, new SDK capabilities, hardware we're evaluating.

Must Have

  • 5+ years of professional Unity development with a portfolio of shipped XR or interactive experiences.
  • Strong C# — you write well structured code without needing a framework to lean on.
  • Hands on Meta Quest 3 delivery: you've optimised for mobile GPU, hit performance targets, handled device deployment.
  • 3D pipeline fluency — comfortable in Blender or Maya; you understand PBR, UVs, LOD, and why they matter in real time.
  • HLSL / shader writing — enough to build custom visual effects and understand what's happening under the hood.
  • A games background is strongly preferred: lean teams, tight deadlines, and shipping is the culture.

Nice to Have

  • Experience with holographic display formats — fan arrays, holoboxes, transparent LCD, or similar.
  • AR Foundation / Vuforia or spatial anchor–based experiences.
  • Multi device sync, WebSocket or real time data integration in live event contexts.
  • After Effects for alpha channel / holographic content pipelines.
  • Experience working in a small studio or agency and creative offerings.
  • Ability to leverage new AI tools to speed up workflows and create necessary assets for POC purposes.

Pay

  • AED 10,000.00 AED 15,000.00 per month

Work Location

  • In person

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