UX/UI Designer - Spatial
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Key skills for this role
Role Overview
Design immersive, interactive, and technology-driven experiences as a Spatial UX/UI Designer.
Work on XR applications, holographic displays, interactive installations, and spatial environments.
Collaborate with technical and creative teams on concepts, user journeys, prototypes, and final design assets.
Key Skills for This Role
Full Job Posting
Role Overview
Design immersive, interactive, and technology-driven experiences as a Spatial UX/UI Designer.
Work on XR applications, holographic displays, interactive installations, and spatial environments.
Collaborate with technical and creative teams on concepts, user journeys, prototypes, and final design assets.
Key Responsibilities
- Lead UX/UI design from user flows and wireframes through final visual designs.
- Design interactions for hand tracking, gaze, touch, and other spatial input methods.
- Develop visual systems covering typography, iconography, animation, and motion elements.
- Create user journeys, wireframes, mockups, and interactive prototypes.
- Develop Unity prototypes using UI Toolkit or UGUI.
- Conduct usability testing and incorporate feedback.
- Prepare motion and visual assets for holographic and large-format display systems.
- Ensure assets meet technical requirements for display formats and installation environments.
- Collaborate with developers and creative teams during implementation.
- Participate in client presentations and project reviews.
- Translate briefs into clear and practical UX/UI solutions.
Requirements
- At least 4 years of professional UX/UI design experience, including at least 2 years in XR, spatial, immersive, or interactive projects.
- A strong portfolio demonstrating experience beyond traditional screen-based UX/UI design.
- Strong understanding of spatial design, interaction, depth, scale, ergonomics, and environmental context.
- Advanced Figma proficiency for flows, wireframes, prototypes, and design systems.
- Hands-on experience with Meta Quest or similar XR platforms.
- Experience creating motion graphics and visual content with Adobe After Effects.
- Strong working knowledge of Adobe Creative Cloud.
- Ability to use emerging AI tools for creative workflows and rapid prototyping.
- Strong communication and presentation skills for technical and non-technical stakeholders.
Nice to Have
- Experience with holographic display technologies such as fan displays, holoboxes, or transparent LCDs.
- Unity prototyping experience with UI Toolkit, UGUI, or Shader Graph.
- Blender or other 3D software knowledge for spatial mockups and environment visualisation.
- Experience designing for Arabic or bilingual UAE audiences.
- Experience with large-scale installations, exhibitions, wayfinding, ambient interfaces, or multi-user experiences.
- Experience in creative studios, experiential agencies, events, exhibitions, or immersive technology environments.
Work Location
- The role is performed in person.
Pay
- Pay is AED 10,000 to AED 15,000 per month.
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