Senior UI Artist
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Key skills for this role
About the Role
WarForge Studio is seeking a Senior UI Artist to define and implement the visual identity of a new 4X strategy game. The role requires strong mobile game UI experience, hands-on Unity implementation skills, and expertise in visual design fundamentals.
Key Skills for This Role
Responsibilities
- Define the visual language, motion style, and overall feel of the UI from early direction through to final implementation
- Create high quality UI art across screens, HUDs, menus, buttons, icons, popups, rewards, and feature interfaces
- Implement, polish, and maintain UI directly in Unity
- Translate wireframes and game design intent into clear, responsive UI
- Build reusable components, layout patterns, and implementation standards
- Own the UI style guide across typography, iconography, color, hierarchy, motion, and interaction feedback
- Collaborate closely with game designers, Art Director, VFX, technical artists, engineers, and production
- Keep UI assets optimized for mobile
Requirements
- Significant mobile game UI experience, with a preference for midcore titles
- Strong hands on Unity UI implementation skills (UGUI, UI Toolkit)
- Solid visual design fundamentals: layout, hierarchy, composition, color, typography, and iconography
- Mastery of industry standard UI/UX tools (e.g., Figma, Photoshop, Illustrator, After Effects)
- Self driven, organized approach
Full Job Posting
Company Description
- WarForge Studio is a tech startup founded in 2025, focused on game development and innovative digital experiences for a global audience.
- The studio is building a flagship title that blends competitive gameplay with creativity and cutting edge design.
Role Description
- We are building a new 4X strategy game from the ground up.
- We're looking for a Senior UI Artist to help shape its visual identity.
- You'll be defining how the UI looks, moves, and feels — and then building it yourself.
What You'll Own
- Define the visual language, motion style, and overall feel of the UI from early direction through to final implementation.
- Create high quality UI art across screens, HUDs, menus, buttons, icons, popups, rewards, and feature interfaces.
- Implement, polish, and maintain UI directly in Unity — you own it end to end.
- Translate wireframes and game design intent into UI that feels clear, responsive.
- Build reusable components, layout patterns, and implementation standards that scale with the project.
- Own the UI style guide across typography, iconography, color, hierarchy, motion, and interaction feedback.
- Collaborate closely with game designers, the Art Director, VFX, technical artists, engineers, and production.
- Keep UI assets optimized for mobile — memory, draw calls, readability, and screen size variation included.
- Identify visual, technical, or workflow issues early and bring practical solutions to the table.
What You Bring
- Significant mobile game UI experience, with a preference for midcore titles.
- Strong hands on Unity UI implementation skills.
- Solid visual design fundamentals: layout, hierarchy, composition, color, typography, and iconography.
- Mastery of industry standard UI/UX tools (e.g., Figma, Photoshop, Illustrator, After Effects).
- Strong hands on Unity UI implementation skills (specifically Unity UI systems, UGUI, UI Toolkit).
- A self driven, organized approach — you identify what needs attention without being told.
Portfolio Required
- Portfolio Required with application.
- Make sure that your portfolio shows mobile game UI that demonstrates visual quality, motion, and hands on Unity implementation.
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