Key Grip (Virtual Production)
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Key skills for this role
About the Role
Supervise grip crew and support camera and lighting for virtual production. Set up camera rigs, calibrate digital twins, and manage lighting within LED volumes. Ensure safety and rigging for cranes, sliders, and motion tracking systems.
Key Skills for This Role
Responsibilities
- Supervise Grip Crew.
- Camera Support Cranes/Jibs/Dolly Tracks.
- Setting Up Camera Rigs and Calibrating Their Digital Twins.
- Setting Up Video Village for Production and Virtual Production.
- Lighting Support (Non electrical) Flags, Scrims.
- Controlling Natural Light within an LED Volume.
- Syncing various Light Fixtures, such as Sky Panels, to Virtual Environments.
- Setting up Lighting Grids with DMX Capabilities Inside Unreal.
- Safety and Rigging.
- Ability to Rig various Cranes, Sliders, Handheld Units with Motion Tracking Sensors.
- Familiarity with DCS and Lens Metadata Encoding.
- Familiarity with a Variety of Motion Tracking Systems.
Requirements
- Experience in grip work and virtual production
- Familiarity with camera rigging, lighting, and motion tracking systems
- Knowledge of Unreal Engine's Livelink Framework and LED wall assembly
Full Job Posting
Key Responsibilities
- Amalgamate traditional on set production methodologies with the virtual world.
- Supervision of Grip Crew.
- Camera Support Cranes/Jibs/Dolly Tracks.
- Setting Up Camera Rigs and Calibrating Their Digital Twins.
- Setting Up Video Village for Production and Virtual Production.
- Lighting Support (Non electrical) Flags, Scrims.
- Controlling Natural Light within an LED Volume.
- Syncing various Light Fixtures, such as Sky Panels, to Virtual Environments.
- Setting up Lighting Grids with DMX Capabilities Inside Unreal.
- Safety and Rigging.
- Familiarity with a variety of truss setups and their safety requirements.
- Ability to Rig various Cranes, Sliders, Handheld Units with Motion Tracking Sensors.
Required Skills
- Integrated Motion Systems.
- Familiarity with DCS (Digital Camera Systems) and Lens Metadata Encoding.
- Familiarity with a Variety of Motion Tracking Systems, from Optical Tracking Solutions (Vicon, Mosys) to Markerless Feature based Technologies (Ocellus).
- Familiarity with Unreal Engine's Livelink Framework.
- Familiarity with LED wall assembly.
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