Head of Design - UI/UX
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Key skills for this role
About the Role
We are seeking a Head of Design (UX/UI) to architect, lead, and evolve design operations across a venture studio ecosystem. You will build the Disrupt Design System, lead UX/UI excellence across ventures, and integrate AI-native design ops.
Key Skills for This Role
Responsibilities
- Build and scale the Disrupt Design System: a library of reusable UI/UX patterns, brand kits, and agent powered templates.
- Lead UX/UI excellence across ventures, ensuring high performing, conversion optimized, and distinctively branded products.
- Shape the new frontier of design: working with AI agents, automation, and reusable components to deliver 70% faster.
- Partner with product, GTM, and founder teams to ensure design is strategy, not decoration.
- Own and evolve the Disrupt Design System: UI kits, brand systems, UX flows, AI prompt templates, and component libraries.
- Codify design standards and frameworks that balance speed, scale, and creative differentiation across 100+ ventures.
- Guide embedded design squads across top ventures, providing direction on UX architecture, feature UI, onboarding flows, and CRO driven product design.
- Ensure every venture has a high performing, conversion oriented product experience from MVP to growth stage.
- Oversee design for launch assets: websites, landing pages, signup flows, and GTM creative.
- Drive CRO experimentation and growth design loops, making data informed design decisions to increase LTV/CAC performance.
- Build workflows where AI + agents handle 70% of repetitive design work, while designers focus on system building, curation, and innovation.
- Lead and mentor a distributed team of designers (generalists, UX/UI specialists, motion designers, system builders).
Requirements
- 8+ years in UX/UI design leadership, ideally across startups, agencies, or venture studios.
- Proven ability to design systems at scale (Figma libraries, component frameworks, design ops).
- Deep experience in UX architecture, product flows, CRO, and landing page design.
- Comfort working in fast paced, multi venture environments with overlapping timelines.
- Strong grasp of AI design tools (MidJourney, Framer, Runway, Galileo, etc.) and how to integrate them into workflows.
- Thinks in systems, templates, and repeatability, not one off projects.
- Believes design is strategy, not service.
- Obsessed with speed to impact and measurable outcomes (conversion rates, engagement, LTV/CAC).
- Comfortable leading hybrid squads (product + GTM + design) and working cross functionally.
- Taste level that blends Apple's design rigor with Uncommon Studio's creative boldness.
Full Job Posting
About Disrupt.com and the Role
- Disrupt.com is an AI native venture builder aiming to launch 100+ ventures.
- Building the Disrupt Design System (DDS): a centralized, AI powered design engine.
- Head of Design (UX/UI) role: architect, lead, and evolve design operations across the ecosystem.
- Not a traditional design director role; it's a venture native, AI first leadership position.
Key Responsibilities
- Build and scale the Disrupt Design System: a library of reusable UI/UX patterns, brand kits, and agent powered templates.
- Lead UX/UI excellence across ventures, ensuring high performing, conversion optimized, and distinctively branded products.
- Shape the new frontier of design: working with AI agents, automation, and reusable components to deliver 70% faster.
- Partner with product, GTM, and founder teams to ensure design is strategy, not decoration.
- Own and evolve the Disrupt Design System: UI kits, brand systems, UX flows, AI prompt templates, and component libraries.
- Codify design standards and frameworks that balance speed, scale, and creative differentiation across 100+ ventures.
- Guide embedded design squads across top ventures, providing direction on UX architecture, feature UI, onboarding flows, and CRO driven product design.
- Ensure every venture has a high performing, conversion oriented product experience from MVP to growth stage.
- Oversee design for launch assets: websites, landing pages, signup flows, and GTM creative.
- Drive CRO experimentation and growth design loops, making data informed design decisions to increase LTV/CAC performance.
- Build workflows where AI + agents handle 70% of repetitive design work, while designers focus on system building, curation, and innovation.
- Lead and mentor a distributed team of designers (generalists, UX/UI specialists, motion designers, system builders).
What We're Looking For Must Have Experience
- 8+ years in UX/UI design leadership, ideally across startups, agencies, or venture studios.
- Proven ability to design systems at scale (Figma libraries, component frameworks, design ops).
- Deep experience in UX architecture, product flows, CRO, and landing page design.
- Comfort working in fast paced, multi venture environments with overlapping timelines.
- Strong grasp of AI design tools (MidJourney, Framer, Runway, Galileo, etc.) and how to integrate them into workflows.
- Thinks in systems, templates, and repeatability, not one off projects.
- Believes design is strategy, not service.
- Obsessed with speed to impact and measurable outcomes (conversion rates, engagement, LTV/CAC).
- Comfortable leading hybrid squads (product + GTM + design) and working cross functionally.
- Taste level that blends Apple's design rigor with Uncommon Studio's creative boldness.
Why Join Us?
- Architect the most powerful venture design system in history.
- Lead design across 100+ startups in AI, Web3, SaaS, wellness, and beyond.
- Work in an AI native environment where design tools and agents amplify your impact.
- Be part of a visionary venture studio where design is treated as the frontline weapon, not a side function.
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