Animator and Motion Designer
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Key skills for this role
About the Role
Urban Ridge Supplies seeks an Animator and Motion Designer for casino games, responsible for animating symbols, characters, FX, and win sequences. Requires 3+ years production experience, expertise in After Effects, Spine, Blender, and AI tools.
Key Skills for This Role
Responsibilities
- Animate slot symbols from idle loops to win states across classic and premium symbol sets
- Build character animation for original games: win reactions, feature triggers, story moments
- Design and execute FX: coin showers, explosions, particle systems, screen transitions, big win celebrations
- Own the motion language of a game: timing, easing, anticipation, payoff
- Prep animations for engine and work closely with engineers
- Contribute marketing motion for operators, pitch decks, and social
Requirements
- 3+ years animating in production (games, mobile apps, or high volume motion studios)
- Deep After Effects knowledge
- Strong 2D skeletal animation in Spine, DragonBones, or Rive
- Comfort animating in 3D with Blender
- Game engine animation understanding (state machines, export formats, performance budgets)
- Fluent with modern AI tools (Runway, Pika, Kling, Cascadeur)
Full Job Posting
The Role
- Casino games live or die on feel, and feel is mostly motion. You will animate everything from the smallest symbol wobble to full screen win sequences, character reactions, bonus feature reveals, and particle/FX work.
- You will work across 2D and 3D pipelines, caring as much about timing and easing as the art itself.
What You Will Do
- Animate slot symbols from idle loops to win states, across classic and premium symbol sets.
- Build character animation for original games: win reactions, feature triggers, story moments.
- Design and execute FX: coin showers, explosions, particle systems, screen transitions, big win celebrations.
- Own the motion language of a game. Timing, easing, anticipation, payoff.
- Prep animations for engine. Work closely with engineers so what you design is what ships.
- Contribute marketing motion when needed: short clips for operators, pitch decks, and social.
- Partner with the 2D artist, 3D character artist, and engineers so the whole game feels like one piece.
What You Will Bring
- 3+ years animating in production. Games, mobile apps, or high volume motion studios all count.
- A reel that shows range: 2D skeletal character animation, motion graphics, and something with real timing and juice.
- Deep After Effects. You know the plugins that matter and when not to use them.
- Strong 2D skeletal animation chops in Spine, DragonBones, or Rive.
- Comfort animating in 3D, Blender at minimum.
- Game engine animation understanding: state machines, export formats, performance budgets on web and mobile.
- A real respect for timing. You can explain why your 18 frame easing feels better than the 12 frame version.
- Fluent with modern AI tools in your daily workflow: Runway, Pika, Kling, Cascadeur.
Compensation and Benefits
- Monthly salary: AED 8,000 to AED 15,000, dependent on experience.
- A key role in a fast moving, fast growing iGaming company where your work ships and real players see it.
- A creative, collaborative environment where your contributions have direct, visible impact.
- On site in Dubai with a small, craft obsessed team.
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