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Key skills for this role
At EA, we build world-class entertainment experiences for players around the globe.
We're a team that values creativity, collaboration, and impact where you can help shape how great games are made.
What we do
You will report to a Senior Technical Director within the Game Developer Experience (GDX) team.
We build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games.
GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams.
This is a hybrid role based in Vancouver.
You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform.
Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab)
Write automation in C#, PowerShell, Bash, or similar
Troubleshoot build failures and improve performance
Support Git-based workflows (Perforce is a plus)
Automate infrastructure using Terraform, Packer, Ansible, or Chef
Partner with us to improve reliability, observability, and developer workflows
Contribute to incident response and continuous system improvements
7+ years as a Software Engineer, with increasing levels of responsibility.
working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms).
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with CI/CD principles and workflows.
Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar).
with cloud platforms (AWS, GCP, or Azure).
Familiarity with infrastructure-as-code and configuration management tools.
Strong problem-solving skills, with the ability to identify risks and propose practical solutions.
Clear communication skills and the ability to work effectively in a hybrid, collaborative environment.
Electronic Arts is a global video game company that develops, publishes, and operates interactive entertainment franchises across sports, action, racing, simulation, and online services.
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