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Own the mechatronic architecture of the hand system
Define and safeguard the hand's kinematic architecture across the program
Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics
Set subsystem requirements and drive integration across actuation, structures, and electronics
Drive prototyping, test, and design iteration across the hand program
Technically mentor the actuator, structures, and electrical engineers on the team
Hands-on experience designing humanoid or dexterous robotic hands with multi-DoF mechanisms
Demonstrated mechanical design experience with teleoperation exoskeletons or comparable wearable mechanisms
Experience designing human-body attachment and ergonomic interfaces for wearable devices
Systems-level fluency across all hand subsystems — structures, actuation, and electronics — with the judgment to make cross-domain tradeoffs
Experience taking robotic or consumer hardware from prototype through production
Familiarity with haptics, motion capture, or wearable data-capture systems
Prior technical leadership or mentorship of a small hardware team
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, USA
, USA
Palo Alto, USA
, USA
Palo Alto, USA
Palo Alto, USA
, USA
Palo Alto, USA
Private robotics startup building robot foundation models for autonomous industrial tasks in manufacturing, logistics, automotive, and ecommerce.
USD 225000-280000 yearly / year
Full-time
Senior
Onsite
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