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greenhouse

Junior Game Designer

Naphora Games Group
Remote, AUS
Full-time
Entry · 1+ years experience
Remote
Discovered 2 weeks ago
UnityGoogle Sheets
Free

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Role Summary

Support the design and development of Naphora’s mobile games.

Your objective is to create engaging gameplay experiences by designing and iterating mechanics, levels, progression, balancing, and features based on player feedback and data.

You’ll work closely with Product, Engineering, Art, QA, and Data to take features from concept through testing, iteration, and release.

Game Design & Development

Design and iterate gameplay mechanics, features, and player experiences

Create and maintain clear game design documentation and feature specifications

Design and balance levels, progression, gameplay difficulty, rewards, and power-ups

Prototype and iterate new mechanics based on player feedback and performance data

Support economy, progression, and monetization systems

Testing & Optimization

Conduct playtests and identify opportunities to improve the player experience

Analyze gameplay metrics to inform design decisions

Test, learn, and iterate quickly based on data and feedback

Stay up to date with Hybrid Casual market trends and competitor games

Collaboration & LiveOps

Work closely with Engineers, Artists, QA, Product, and Data teams throughout development

Support LiveOps with new content, events, and gameplay improvements

Ensure features align with the product vision and business objectives

Contribute to rapid experimentation and continuous product improvement

Success Looks Like

Learning quickly and proactively seeking feedback

Prototyping and iterating at a fast pace

Making decisions based on player data rather than personal opinion

Taking ownership of features from concept to release

Communicating clearly with cross-functional teams

Demonstrating strong attention to detail

Thinking about retention, engagement, monetization, and scalability when designing features

Qualifications

  • 1- 3 years of Game Design experience, including academic, personal, or indie game projects
  • Strong understanding of game design fundamentals, player psychology, and gameplay loops
  • Passion for mobile games, particularly Hybrid Casual and Free-to-Play games
  • Experience creating game design documentation, feature specifications, and balancing spreadsheets
  • Basic understanding of progression systems, economies, and monetization mechanics
  • Familiarity with Unity and game development pipelines
  • Proficiency with Excel or Google Sheets for balancing and analysis
  • Strong analytical, problem-solving, communication, and collaboration skills
  • Ability to prototype, iterate, and incorporate feedback quickly
  • Portfolio of game design work, prototypes, game jams, or shipped titles is highly desirable
  • Fluent in English
  • If this role excites you and you’re ready to help shape the future of game development at Naphora, we encourage you to apply.

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