Junior Game Designer
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Key skills for this role
Role Overview
Support the design and development of Naphora’s mobile games.
Your objective is to create engaging gameplay experiences by designing and iterating mechanics, levels, progression, balancing, and features based on player feedback and data.
You’ll work closely with Product, Engineering, Art, QA, and Data to take features from concept through testing, iteration, and release.
Key Skills for This Role
Full Job Posting
Role Summary
Support the design and development of Naphora’s mobile games.
Your objective is to create engaging gameplay experiences by designing and iterating mechanics, levels, progression, balancing, and features based on player feedback and data.
You’ll work closely with Product, Engineering, Art, QA, and Data to take features from concept through testing, iteration, and release.
Game Design & Development
Design and iterate gameplay mechanics, features, and player experiences
Create and maintain clear game design documentation and feature specifications
Design and balance levels, progression, gameplay difficulty, rewards, and power-ups
Prototype and iterate new mechanics based on player feedback and performance data
Support economy, progression, and monetization systems
Testing & Optimization
Conduct playtests and identify opportunities to improve the player experience
Analyze gameplay metrics to inform design decisions
Test, learn, and iterate quickly based on data and feedback
Stay up to date with Hybrid Casual market trends and competitor games
Collaboration & LiveOps
Work closely with Engineers, Artists, QA, Product, and Data teams throughout development
Support LiveOps with new content, events, and gameplay improvements
Ensure features align with the product vision and business objectives
Contribute to rapid experimentation and continuous product improvement
Success Looks Like
Learning quickly and proactively seeking feedback
Prototyping and iterating at a fast pace
Making decisions based on player data rather than personal opinion
Taking ownership of features from concept to release
Communicating clearly with cross-functional teams
Demonstrating strong attention to detail
Thinking about retention, engagement, monetization, and scalability when designing features
Qualifications
- 1- 3 years of Game Design experience, including academic, personal, or indie game projects
- Strong understanding of game design fundamentals, player psychology, and gameplay loops
- Passion for mobile games, particularly Hybrid Casual and Free-to-Play games
- Experience creating game design documentation, feature specifications, and balancing spreadsheets
- Basic understanding of progression systems, economies, and monetization mechanics
- Familiarity with Unity and game development pipelines
- Proficiency with Excel or Google Sheets for balancing and analysis
- Strong analytical, problem-solving, communication, and collaboration skills
- Ability to prototype, iterate, and incorporate feedback quickly
- Portfolio of game design work, prototypes, game jams, or shipped titles is highly desirable
- Fluent in English
- If this role excites you and you’re ready to help shape the future of game development at Naphora, we encourage you to apply.
About Naphora Games Group
Saudi private mobile-game studio and self-publisher creating hybrid-casual games for global players.
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