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Key skills for this role
Concevoir, construire et moderniser des services backend et des APIs qui prennent en charge la diffusion des annonces
Travailler sur des systèmes évolutifs et hautement disponibles utilisés dans l'écosystème publicitaire de Unity
Collaborer avec des ingénieurs, des chefs de produit et des équipes data pour livrer de nouvelles fonctionnalités
Améliorer la performance, l'observabilité et l'efficacité des coûts des systèmes backend actuels, en modernisant la pile héritée
Contribuer aux décisions d'architecture et à l'orientation technique de la plateforme
Expérience dans la création de services backend à grande échelle
Maîtrise de Golang et des bases de données relationnelles (p. ex., MySQL)
Familiarité avec l'infrastructure cloud et les outils d'observabilité (Kubernetes, Ray, etc.)
Compréhension de la conception d'API, des systèmes distribués et de la fiabilité des systèmes
Solides compétences en collaboration et en communication au sein d'une équipe « remote-first »
Expérience en ad tech, publicité programmatique ou systèmes d'enchères en temps réel
Expérience avec l'infrastructure-as-code (p. ex., Terraform)
Familiarité avec le réseau, la mise en cache ou les pipelines de données en temps réel
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The opportunity Unity is looking for a Staff Backend Developer to join our Unity Ads team, where we build the real-time systems that power Unity's global advertising platform. This is a high-scale, low-latency environment — processing billions of requests daily to deliver fast, relevant ads to players around the world. Our backend infrastructure is designed for reliability and scalability, ensuring seamless ad delivery and optimal performance even under heavy traffic. As part of the team, you will work on distributed systems that handle real-time ad requests, impression tracking, and user data analytics with strict requirements for uptime and security. You'll play a critical role in optimizing performance, maintaining service availability, and supporting the development of new monetization features for game developers worldwide. Security, data privacy, and a positive user experience are central to everything we build.
You'll help modernize the legacy tech stack and the core services behind ad delivery, bidding, reporting, and analytics. This is a great opportunity for an engineer who's excited to work on performance-critical systems, collaborate across teams, and grow in a fast-paced environment, all at a turning point in the company.
Design, build, and modernise backend services and APIs that support ad delivery
Work on scalable, high-availability systems used across Unity's ads ecosystem
Collaborate with engineers, product managers, and data teams to deliver new features
Improve performance, observability, and cost-efficiency of current backend systems, modernising the legacy stack
Contribute to architectural decisions and technical direction of the platform
Experience building backend services at scale
Proficiency in Golang, and relational databases (e.g., MySQL)
Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
Understanding of API design, distributed systems, and system reliability
Strong collaboration and communication skills in a remote-first team environment
Experience in ad tech, programmatic advertising, or real-time bidding systems
Background with infrastructure-as-code (e.g., Terraform)
Familiarity with networking, caching, or real-time data pipelines
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.
Develops tools for games and interactive experiences.
Visit company websiteJobs and hiring trendsUSD 200400-300600 yearly / year
Full-time
Senior
Remote
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