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Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation® has delivered innovation to the market since the launch of the original PlayStation® in Japan in 1994. The PlayStation® family of products and services include PlayStation®4, PlayStation®VR, PlayStation®Vita, PlayStation®3, PlayStation®Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, PlayStation™Vue, PlayStation®Original and acclaimed PlayStation® software titles from SIE Worldwide Studios. Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Corporation and has global functions and regional headquarters in California, London and Tokyo.
Do you have passion for identifying tedious manual processes and designing a way to automate them?
Do you enjoy tinkering with the latest tools and frameworks to learn how they can be used to improve existing systems?
We are seeking an intern to join one of our CI/CD teams, which provides the tools and processes that enable development teams within our Foundational Systems and Experiences Engineering (FSEE) organization to do their job: building incredible experiences for millions of PlayStation players!
Our team is responsible for the CI/CD infrastructure and pipelines across all of our frontend development teams on all platforms, on-console (PlayStation 4/5) and off-console (Web, Mobile, PC).
We have a variety of roles available on our team, with the opportunity to work in different verticals at the intersection of platform technologies and cloud infrastructure.
You will: Work with a team of technically sophisticated engineers who make developer experience their first priority Experience a wide range of tools and technologies that you will use to both understand the problems of your fellow engineers and improve their productivity Work with team members across PlayStation to balance and accommodate competing desires Deliver practical, useful, and reliable tools, processes, and systems to PlayStation engineers Use both qualitative and quantitative metrics to determine priorities and measure effectiveness
You might work on: Changing how PlayStation engineers write, share, review, and merge code through education, automated tooling, new infrastructure, and new processes Building systems to ensure PlayStation developers’ builds are always green, and reacting quickly if something goes wrong Constructing better tooling and metrics so that we, and other developers we work with, understand the health of our systems Performance engineering to make our builds as fast and reliable as possible
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You may be a fit for this role if you: Are passionate about developer experience Have hands-on experience building tools that are used daily by other developers (e.g.
CI, build support, Jenkins, GitHub Actions or similar tools ) Feel comfortable working with a wide variety of technologies and enjoy getting to know new systems Enjoy designing and building systems and processes that scale Familiarity with Node, React Native/Web, Kubernetes, REST APIs
A few other things you should know: Our office is a fun, relaxed and casual environment.
We’re a tight-knit community of about 60+ full-time employees, and we enjoy welcoming new co-ops each term (we typically have 5 or more)
PlayStation Careers | Be Epic: https://www.youtube.com/watch?v=TuKp733BF54
Targeted Clusters - Theme - Computing: Software ENG - Electrical and Computer Engineering ENG - Software Engineering MATH - Computer Science
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Global leader in interactive entertainment, hardware, and digital network services.
Visit company websiteCAD 27.5-47.1 hourly / hour
Full Time, Internship
Entry
Hybrid
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