Senior Product Designer
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Key skills for this role
About the Role
Dizzaract is seeking a Senior Product Designer to own the experience design of Gamed, a social gaming platform. You will design core platform loops, game discovery flows, and social engagement systems, working at the intersection of UX, game design, and product strategy.
Key Skills for This Role
Responsibilities
- Design and iterate on the core loops of the Gamed platform — discovery, progression, social interaction, and identity expression
- Define the rules and logic behind engagement systems — XP, rewards, achievements, social graphs, and personalisation
- Create detailed wireframes, flows, and high fidelity prototypes
- Conduct user research, usability testing, and competitive analysis
- Work closely with product, engineering, and data teams throughout the design and delivery process
- Contribute to and maintain the Gamed design system
Requirements
- 3+ years of product design experience, ideally in gaming, social platforms, or consumer apps
- Strong portfolio demonstrating systems thinking, UX depth, and visual design quality
- Proficiency in Figma (components, auto layout, prototyping, variables)
- Understanding of game design concepts: progression systems, feedback loops, engagement mechanics
- Experience designing for mobile first or cross platform products
- Ability to work with data and apply quantitative and qualitative insight to design decisions
- Strong communication skills — ability to present and justify design decisions clearly
- Experience collaborating with engineering teams and working within technical constraints
- English level: Upper Intermediate (B2+) or higher
- Experience with motion design or interaction microdetails is a plus
- Background in gaming (as a player or designer) is a strong plus
Full Job Posting
About the Company
- Dizzaract is a product driven company operating at the intersection of gaming, digital platforms, and AI.
- We build and scale multiple products — including Farcana 2.0, Gamed, and FAR Labs.
About the Role
- Gamed is a social gaming platform where players discover games, track progress, connect with others, and express their identity through gameplay.
- We are looking for a Product Designer specialising in Systems & Mechanics to own the experience design of the core platform loops, game discovery flows, and social engagement systems.
Who You Are
- Systems Oriented Designer: You think in flows, loops, and states — not just screens.
- Game Literate: You understand core game design concepts — progression, feedback loops, reward systems, metagames.
- Execution Focused: You are comfortable owning features end to end.
- Collaborative Builder: You work well with product managers, engineers, and data analysts.
- Data Informed: You make design decisions grounded in user research, product metrics, and behavioural insight.
Responsibilities
- Design and iterate on the core loops of the Gamed platform — discovery, progression, social interaction, and identity expression.
- Define the rules and logic behind engagement systems — XP, rewards, achievements, social graphs, and personalisation.
- Create detailed wireframes, flows, and high fidelity prototypes.
- Conduct user research, usability testing, and competitive analysis.
- Work closely with product, engineering, and data teams throughout the design and delivery process.
- Contribute to and maintain the Gamed design system.
Requirements
- 3+ years of product design experience, ideally in gaming, social platforms, or consumer apps.
- Strong portfolio demonstrating systems thinking, UX depth, and visual design quality.
- Proficiency in Figma (components, auto layout, prototyping, variables).
- Understanding of game design concepts: progression systems, feedback loops, engagement mechanics.
- Experience designing for mobile first or cross platform products.
- Ability to work with data and apply quantitative and qualitative insight to design decisions.
- Strong communication skills — ability to present and justify design decisions clearly.
- Experience collaborating with engineering teams and working within technical constraints.
- English level: Upper Intermediate (B2+) or higher.
- Experience with motion design or interaction microdetails is a plus.
- Background in gaming (as a player or designer) is a strong plus.
What You Will Learn
- Behavioural Design: How engagement loops, variable reward schedules, and social mechanics drive retention and habit formation.
- Platform Thinking: How to design systems and experiences that serve both individual users and the broader network.
- AI Augmented Design: How AI tools are integrated into the design process across research, ideation, and personalisation.
How We Work
- Async first, but human: We default to written communication but know when a short call saves time.
- Short cycles, real feedback: We work in 2 week sprints. Designs go to users fast.
- Design has a seat at the table: Designers are involved from the earliest stages of product thinking.
- No design by committee: We debate, then we decide.
Your First 90 Days
- Days 1–30: Orientation: Get deep context on Gamed, review existing designs, shadow the team, complete one small design task.
- Days 31–60: Contribution: Take ownership of a live feature or system, run user research, identify gaps.
- Days 61–90: Ownership: Lead design on a meaningful product initiative, establish working rhythm, contribute to design system.
Interview Process
- Step 1: Intro Call (30 minutes)
- Step 2: Portfolio Review (60 minutes)
- Step 3: Design Exercise (3 4 hours take home)
- Step 4: Final Interview (60 90 minutes)
What We Offer
- Real ownership and direct impact on a product used by a global gaming community.
- Work at the intersection of gaming, social design, and AI.
- Fast execution, low bureaucracy, and a highly collaborative, idea driven team.
- Modern tech stack and design tooling.
- Competitive salary with performance based incentives.
- 24 days annual leave, plus public holidays.
- Health insurance.
- Modern office in Yas Creative Hub.
- Continuous learning through real world problem solving.
- Opportunity to shape what you are working on.
- A diverse, open minded team where ideas are genuinely heard.
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