- Lead the visual redesign of our entire product : Define a new visual language, then drive it across core surfaces.
- Set and raise the craft bar across UI quality, typography, color, layout, visual hierarchy, spacing, and polish.
- Push interaction patterns and motion : you do not need to be a motion specialist, but you should have strong instincts for animation and micro-interactions.
- Make opinionated, high quality UI decisions : elevation, shadow, materials, and what trends to adopt lightly versus avoid.
- Use UI kits as a baseline, not the finish line : extend and refine patterns rather than defaulting to generic components.
- Partner tightly with Engineering and the Design Systems team to ensure what we design is buildable, consistent, and shipped with quality.
- Collaborate with the UX team to translate product needs into a “kick ass” experience.
- Contribute to system evolution : help establish principles and direction that the design systems team turns into scalable components and patterns.
- Be hands-on : this role is about doing the work at a very high level of craft, not only reviewing or directing.
- 8 to 12+ years designing and shipping high-quality product UI with a portfolio that clearly demonstrates exceptional craft.
- Strong visual design fundamentals, including typography, color theory, hierarchy, composition , and attention to detail.
- Strong interaction design instincts, including comfort with motion and micro-interactions (not necessarily motion graphics).
- Expertise in Figma .
- Proven ability to partner closely with engineers and maintain quality through implementation.
- Clear, direct communicator with strong taste and the ability to explain decisions and tradeoffs.
- On-site 3x/week in our Miami (Coral Gables) office.
- Background in craft-heavy environments, including teams or companies known for world class design quality (consumer or B2B).
- Experience that bridges product design with graphic design, art direction, or agency work .
- Design system experience is a plus, but not required if your craft level is exceptional.
- Familiarity working with component libraries and design systems implementations (for example Storybook) is helpful.
- Comfort using AI tools to iterate is a plus, but this role is not centered on being “AI-first.”
Most companies put their best visual talent on the front door and let the product interior decay into utility.