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Key skills for this role
Help drive engine‑level rendering strategy across multiple platforms.
Architect and implement modern rendering back-ends and low-level features.
Design and evolve a GPU-driven rendering pipeline.
Develop robust low-level GPU memory management systems.
Maintain a cross-platform shader compilation pipeline.
Architect and optimize hardware-accelerated ray tracing infrastructure.
Profile, analyse and fix GPU bottlenecks and minimise GPU pipeline stalls.
Mentor and upskill the engineering team in modern API paradigms and low-level hardware debugging techniques.
Extensive experience developing core rendering engine infrastructure.
Expert-level proficiency in modern graphics APIs, particularly DirectX 12.
Mastery of C++ and GPU programming, including a deep understanding of bindless architectures, GPU-driven rendering, and asynchronous GPU compute.
Comprehensive knowledge of modern GPU microarchitecture across PC and consoles.
Deep knowledge of hardware ray tracing architecture and acceleration structures.
Experience with GPU memory management in modern APIs.
Expert-level command of low-level profiling and debugging suites.
Extensive experience working with modern console platforms, and bonus points for Nintendo Switch and Switch 2.
Strong desire to stay up-to-date with modern GPU technology and techniques.
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More from this employer
Comfortable owning complex graphics features from planning through to delivery.
Proactive in identifying risks, trade-offs and technical solutions.
Experience collaborating with content creators ensuring assets meet performance and technical requirements.
Strong mentorship skills, capable of lifting the capabilities of a rendering team and guiding architectural decisions.
Clear communication, capable of driving technical decisions and presenting graphics strategies to directors, producers, clients, and external partners.
Start your day any time between 8:00am and 10:00am
35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
Opportunity to apply for hybrid working (up to 2 days working from home per week)
28 days annual leave (20 days annual leave + 8 days bank holiday)
1 day leave for your birthday and 1 day leave if you’re moving house
Up to 10 days discretionary annual leave during our end of year break
A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
Subsidised market hall with food, freshly prepared daily by our in-house hospitality team
Free breakfast options, juice, hot drinks and fruit.
Employee referral bonus (up to £2000!)
Electric Car Scheme
Cycle to Work scheme
Free game codes, game swag and merchandise
Family-friendly leave available
Christmas Saving Scheme
Free parking
Best-in-class tools and workflows so you can focus on creativity
Annual Profit Share
Length of Service
Annual High Performer Award
Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period)
Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
A personalised development plan with dedicated support tailored to your growth and goals
Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student)
A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
In-studio wellbeing programmes and People team support
Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
Many team events to celebrate team and game milestones
Sponsored team activities including football, basketball, book club, movie club and more
Opportunity to contribute to our internal Employee Diversity and Equality Network
If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Talent team at Double Eleven
Independent UK video game developer and publisher creating and porting console, PC, and mobile games for global audiences.
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Senior
Remote
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