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We are seeking an experienced Unity Developer with over five years of expertise in creating immersive AR/VR applications. The ideal candidate will possess a solid understanding of programming architecture, performance optimization, and cross-platform development. You will be instrumental in designing and developing innovative interactive experiences.
Experience - 7 - 10 Years
Education - B.E/B.Tech
Applied Materials is the global leader in materials science and engineering solutions that are at the foundation of virtually every new semiconductor chip and advanced display in the world. The equipment that we create and service is essential to advancing AI and accelerating the commercialization of next-generation semiconductor chips. Join us and push the boundaries of materials science and engineering in a company at the foundation of the electronics industry. The work we do together advances the world’s technology.
We are seeking an experienced Unity Developer with over five years of expertise in creating immersive AR/VR applications. The ideal candidate will possess a solid understanding of programming architecture, performance optimization, and cross-platform development. You will be instrumental in designing and developing innovative interactive experiences.
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Experience - 7 - 10 Years
Education - B.E/B.Tech
Very Strong knowledge C# and Mono behavior framework
S trong Object-Oriented Programming (OOP) knowledge
Writing efficient, reusable, and reliable code.
Maintaining code quality, organization, and automatization.
Documenting code and technical specifications for easy reference and future development.
Very Strong knowledge of Software Design Patterns with their implementation U nity and writing decupled code , t heoretical knowledge candidate will be rejected upfront
Factory
Abstract Factory
SRP
Command
Strategy
IOC
State
DOTS
Generics
Good knowledge of consuming rest API
Strong knowledge of Unity Profiler & Performance Optimization
Strong logical and debugging skills
Multiplayer development knowledge
Strong communication skills , fluent in English
Unity 6
Lighting, Materials, and Post-Processing
GPU Instancing & Draw Call Optimization
Unity URP/HDRP pipelines
Mecanim Animation System and Blend tree
Rigging & IK Systems
Rigid body , Colliders, and Physics Materials
Unity Addressable & Asset Bundles
Experience with game physics and particle systems
Verified company details for this employer are not available yet.
Full-time
Senior · 7+ years experience
Onsite
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