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We are looking for a hands-on software engineer to make Lyte's LiDAR and camera perception systems work end to end on real robots and on the compute platforms our customers use. You will own the software path from sensor packets on the wire to calibrated, time-synchronized point clouds and images inside a robotics stack: sensor drivers and SDK, GPU-accelerated processing, calibration and end-of-line test tooling, data recording and playback, and the containers and CI/CD that let a small team ship all of this quickly and reliably. Much of the work is turning early results into maintained, reusable components that robotics teams inside and outside Lyte can depend on: a proof of concept becomes a driver, a one-off script becomes a calibration pipeline, a demo becomes a supported release. You will work closely with algorithm, hardware, silicon, and manufacturing engineers, and split your time between building new capability and supporting the people who use it. Expert-level C++ and Python are required. You should be equally at home in a CUDA kernel, a ROS 2 node, a CMake file, and a GitLab pipeline.
We are looking for a hands-on software engineer to make Lyte's LiDAR and camera perception systems work end to end on real robots and on the compute platforms our customers use. You will own the software path from sensor packets on the wire to calibrated, time-synchronized point clouds and images inside a robotics stack: sensor drivers and SDK, GPU-accelerated processing, calibration and end-of-line test tooling, data recording and playback, and the containers and CI/CD that let a small team ship all of this quickly and reliably. Much of the work is turning early results into maintained, reusable components that robotics teams inside and outside Lyte can depend on: a proof of concept becomes a driver, a one-off script becomes a calibration pipeline, a demo becomes a supported release. You will work closely with algorithm, hardware, silicon, and manufacturing engineers, and split your time between building new capability and supporting the people who use it. Expert-level C++ and Python are required. You should be equally at home in a CUDA kernel, a ROS 2 node, a CMake file, and a GitLab pipeline.
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Sunnyvale, USA
, AUS
Sunnyvale, USA
Sunnyvale, USA
Develop and maintain sensor drivers, ROS 2 packages, and SDK components that deliver Lyte LiDAR and camera data (point clouds, Doppler velocity, images, IMU) to robotics and perception stacks on NVIDIA Jetson and x86 GPU platforms.
Build GPU-accelerated processing on the receiving side: point-cloud filtering and clustering, camera-to-LiDAR projection and image rectification, motion compensation, and ego-velocity or odometry estimation, packaged as reusable C++ libraries with Python bindings.
Own time synchronization and data-path correctness for Ethernet-attached sensors: PTP, packet parsing, times-tamping, and frame assembly for high-bandwidth streams (for example NVIDIA Holoscan Sensor Bridge, RoCE/UDP).
Design and maintain calibration, KPI, and end-of-line test pipelines used in manufacturing and field bring-up, including automation of test fixtures such as robotic arms and data-acquisition stations.
Build the recording, playback, and visualization tooling (pcap, MCAP, Foxglove, compressed video) that engineers and customers use to capture, replay, and debug sensor data.
Own the developer platform: Docker images for multiple CPU/GPU targets, ROS 2 distributions, Python and C++ packaging (wheels, .deb), and CI/CD on GitLab CI and Jenkins (Groovy pipelines and shared libraries) with fast, risk-based gating, hardware-in-the-loop test stages, and release automation.
Act as first responder for integration issues raised by internal teams, technology demonstrations, and early customers; reproduce problems from logs and recordings, fix root causes, and feed the lessons back into tooling and documentation.
Work in tight loops with hardware, silicon, algorithm, and manufacturing teams across time zones; write clear documentation and modular code that others can extend.
Use AI-assisted coding tools to move faster without sacrificing review quality or correctness.
Lyte builds perception systems for Physical AI operating in complex environments. The company combines custom silicon, integrated sensors, and software into a unified platform for robotics, mobility, and next-generation automation. Lyte is headquartered in Sunnyvale, California, with a global presence. For more information, visit www.lyte.ai
Robotics perception company serving autonomous-machine builders with integrated 4D sensing, custom silicon, and AI.
Visit company websiteUSD 170000-250000 yearly / year
Full-time
Mid · 3+ years experience
Onsite
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