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Key skills for this role
Shape & improve the Windows and macOS experience that millions of players see every day.
Own major Windows and MacOS initiatives end-to-end from ambiguous idea to shipped, measured, and iterated on.
Rebuild the parts of the app every player touches: how it launches, how it renders, how it lives in the OS.
Set the technical standard through code review, mentorship, and the code you write yourself.
Make platform bets that pay off for engineering teams beyond Desktop.
Translate ambiguous product ideas into well-scoped, high-quality engineering plans in close partnership with product, design, and data science.
Work with our Microsoft and Apple counterparts to ensure feature ubiquity and platform-specific feature excellence.
5+ years shipping client software, with deep C++ expertise, including the ability to work effectively inside a large, established codebase. Experience with Lua/React is a plus.
Released significant Windows or macOS applications. You know the platforms and their APIs throughout.
Debugging and profiling skills that hold up under pressure: tracing, root-causing crashes, and diagnosing performance problems across the full client stack and an enormous range of consumer hardware.
Fluency with concurrency and memory. Threading models and memory footprint are a must have to excel here.
A reflex for data. Metrics, logging, and experiments are how you find out whether a feature works, not how you justify it afterward.
The ability to take an ambiguous problem, break it down, and drive it to done. You communicate clearly, build trust across functions, and make the engineers around you better.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page .
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More from this employer
San Mateo, USA
San Mateo, USA
San Mateo, USA
San Mateo, USA
San Mateo, USA
San Mateo, USA
San Mateo, USA
San Mateo, USA
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Global platform for user-created immersive digital experiences.
Visit company websiteJobs and hiring trendsUSD 196750-243290 yearly / year
Full-time
Senior · 5+ years experience
Hybrid
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