Develop whole-body control and manipulation capabilities for humanoids and quadrupeds with arms, coordinating base, torso, and arm motion as a single system
Take specific field scenarios from concept to repeatable execution on hardware, interacting with the built environment and handling objects and tools
Build learning based and model based manipulation policies and integrate them tightly with perception and locomotion
Train manipulation policies from demonstration data and adapt vision language action (VLA) foundation models to our robots and tasks, then make them work on hardware
Design grasp, contact, and force interaction strategies that hold up across varied objects, surfaces, and environments, with interaction forces kept safe for people and equipment nearby
Harden behaviors so they succeed across repeated runs, changing lighting, object variation, and real site conditions
Build simulation environments and evaluation pipelines for manipulation, and use field data to close the gap between simulation and the real world
Deploy on physical robots and iterate rapidly through lab testing and field validation
Work closely with locomotion, perception, and systems engineers to deliver end to end capabilities
Master’s degree or higher in Robotics, Computer Science, Engineering, or related field (PhD strongly preferred)
Deep expertise in robot manipulation or whole-body control
2+ years of experience developing and deploying manipulation behaviors on real robotic systems (preferred)
Hands-on experience with robot arms, hands or grippers, and humanoid or mobile manipulation platforms
Solid understanding of kinematics, dynamics, contact modeling, and force control
Experience with manipulation planning and control, such as trajectory optimization or model predictive control (MPC)
Experience with learning based manipulation, such as imitation learning, reinforcement learning (RL), or vision language action models
Proficiency with simulation tools such as Isaac Lab, MuJoCo, or Drake
Experience integrating perception for manipulation
Strong Python and/or C++ development skills in Linux-based development environments
Familiarity with machine learning frameworks (PyTorch, JAX, TensorFlow)
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A passion for building things that move in the real world
3+ years of experience in an industry or startup robotics setting
Experience with loco-manipulation on legged platforms or whole-body model predictive control for humanoids
Experience fine tuning or deploying vision language action models on real robots
Experience building teleoperation and demonstration data collection pipelines at scale
Experience with cross embodiment or generalist manipulation policies that transfer across robots and tasks
Experience with dexterous multi fingered hands, or with tactile and force torque sensing in closed loop manipulation
Experience optimizing and deploying learning based controllers on resource constrained robotic platforms (ONNX Runtime, NVIDIA TensorRT, real time onboard inference)
Publications or open-source contributions in manipulation, whole-body control, or robot learning (e.g., CoRL, RSS, ICRA, IROS)
Familiarity with ROS/ROS2 or custom middleware for real-time control
Experience debugging sim-to-real issues at scale
About FieldAI
Software & SaaS302 employeesFounded 2022
Develops embodied AI software for autonomous robots.