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Manager, Software Tools Development

Nvidia
Pune, IND
Full-time
Senior · 10+ years experience
Onsite
Discovered 1 weeks ago
PythonCC++JavaSeleniumWindows
Free

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PythonCC++
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What We Need To See

BE / BTech / ME / MTech / MS or equivalent experience.

10+ overall years of experience with 5 years of leading and automation test and tools development teams.

5+ years’ experience in core programming languages such as Python/C/C++/Java/Selenium, should have thorough understanding of popular test automation architectures and the best industry practices.

Prior experience as a technical manager; building and leading more than one project in parallel; with a growth mindset and outcome focused orchestration of deliverables.

Expert in Windows and Linux OS fundamentals and configuration knowledge – Kernel, Networking, Windowing Systems, Commands and Utilities.

Prior experience of crafting test plans for New Features and experience in device driver validation

Stay updated with the latest trends and technologies in software automation and manual testing and share your knowledge with the team.

Experience in working with device driver and ability to translate organization goals into QA goals and good written and verbal communication skills - concisely articulate knowledge and ideas.

Excellent analytical skills for triaging, fixing and resolving issues and excellent command on data analysis and reporting; with experience in building Management Information Systems.

Exposure on utilizing AIML and Agentic AI for accelerating and bringing efficiency in Development and QA workflows

Ready to work onsite from Pune-India.

Ways To Stand Out From the Crowd

Experience in leading team of Automation and Manual QA Engineers.

Background with using AI Tools in Development and QA workflow

Experience implementing automation for system software/SOC products.

Familiarity with NVIDIA GPU hardware, Graphics and Display Concepts – Geometry, Transform, Lighting, Rasterization, Occlusion, Texture & Filtering, Anti-Aliasing, Composition, Refresh Rates, V-Sync, Frame Buffer, Overlays, Display Timing Parameters, Display Heads, OpenGL, GSYNC, DLSS.

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