Identify, create, and optimize design foundations, reusable components, and high-level patterns for the Worldscape client application that are driven by customer objectives.
Identify opportunities for innovation and lead exploratory design initiatives, bringing design thinking methodology across the studio team.
Deliver artifacts that raise the bar for visual and user experience design, whether you're working on wireframes, user flows, high-fidelity mockups, or prototypes.
Partner with a multi-disciplinary product and engineering team to own the implementation of your work.
Collaborate with designers, engineers, and other stakeholders across teams and organizations to increase adoption and shape the future of our design system.
Create and optimize the processes and tools available to our designers, developers, and other consumers to collaborate.
Partner with our platform, Product, Engineering, and Marketing teams to create a consistent cross device customer and user experience
Establish and evolve design standards and best practices
Bachelor’s degree in HCI, Interaction Design, Graphic Design, or equivalent design-related field; or commensurate experience.
8+ years of UX design or interaction design experience.
8+ years of design experience creating mockups, wireframes and prototypes for web and mobile applications and/or workflows.
Experience using tools such as Figma for prototyping design concepts and for defining and documenting the user interface architecture (UI patterns, components and guidelines).
Proficient in establishing, designing, and using design systems and design frameworks.
Have an available online portfolio demonstrating samples of design deliverables (design systems, personas, journey maps, wireframes, and prototypes)
Experience with agile development methodologies
Experience is game design and understanding how design impacts the overall player experience.
Experience with emerging technologies (AR/VR, AI/ML).
5+ years creating designs and using design systems in Figma, preferably across multiple screen sizes.
3+ years prototyping in Figma, Framer, or equivalent software.
Experience participating in the complete product development lifecycle of successfully launched games/applications.
Apply for this job in 1 click
Skip the repetitive application forms
Install the Base Career Chrome Extension and autofill job applications across major job boards with your profile.
Trusted by over 500,000 job seekers on Base Career