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1、负责国内大型免费刷宝ARPG产品的商业化整体规划与落地,优化付费结构与路径; 2、主导商业化内容规划,输出定价、投放节奏与设计方案,推动跨部门协同落地; 3、建立商业化数据分析体系,围绕核心指标持续调优,识别问题并驱动增长; 4、对接研发落地功能,协同收入目标拆解与判断;
1、5 年以上游戏商业化策划经验,具备长线商业化设计与运营经验优先; 2、具备扎实的商业化分析能力;能独立搭建付费模型、定价体系与合规评审框架;对RPG 品类、外观经济、BP相关设计、以及国服玩家付费习惯有系统性理解; 3、逻辑清晰、结构化思维强,具备良好的跨部门沟通与项目推动能力,能把复杂商业化模型讲清楚、推得动;具备有长线视角方案能力; 4、热爱游戏行业,游戏经验丰富,对ARPG/MMO/RPG品类有足够的见解。
腾讯于1998年11月成立,是一家互联网公司,通过技术丰富互联网用户的生活,助力企业数字化升级。我们的使命是“用户为本 科技向善”。Founded in 1998, Tencent is an Internet-based platform company using technology to enrich the lives of Internet users and assist the digital upgrade of enterprises. Our mission is "Value for Users, Tech for Good".
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