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Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”.
Offworld was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2.
The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2026, Offworld has over 150 employees and is rapidly growing.
We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are seeking a versatile DevOps & Build Engineer to bridge the gap between our game development workflows and our infrastructure operations.
In this role, you will be responsible for designing and maintaining robust build pipelines for Unreal Engine game projects, while simultaneously managing, securing, and scaling our cloud and on-premise infrastructure.
You will be a champion of automation, ensuring that our development, testing, and deployment processes are efficient, cost-effective, and highly available.
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This is a full-time permanent position.
The typical salary range for this position is $95,000 - $120,000 CAD per year and is subject to change.
The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers :
If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
Independent Canadian game studio developing and publishing large-scale multiplayer shooters for players worldwide.
Visit company websiteJobs and hiring trendsCAD 95000-120000 yearly / year
Full-time
Mid · 3+ years experience
Onsite
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