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Value Stream: Video & Graphics
Hi, I'm Gavin Cox, Graphics Discipline Lead here at Hawk-Eye Innovations, and I'm excited to invite you to consider joining our team as a C++ Unreal Software Engineer.
If you're passionate about developing high-quality real-time graphics solutions and enjoy solving technical challenges, this is a fantastic opportunity to work on technology used across some of the world's biggest sporting events. You'll collaborate with talented engineers, contribute to innovative products, and continue developing your technical skills while helping shape the future of sports broadcasting.
As a C++ Unreal Software Engineer , you'll help develop and maintain innovative graphics solutions for sports broadcasting, working across Virtual Reality (VR), Augmented Reality (AR), and real-time rendering technologies. You'll contribute to new features, improve existing systems, investigate issues, and work closely with experienced engineers to build reliable, scalable software.
Software Development: Design, develop and maintain Unreal Engine applications using modern C++ and Blueprints.
Feature Delivery: Build new functionality, enhance existing systems and contribute to the continued development of our graphics platform.
Collaboration: Work closely with engineers, artists, product managers and QA teams to deliver high-quality solutions.
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Code Quality: Write clean, maintainable code, participate in peer reviews, testing and debugging to ensure reliable software.
Continuous Improvement: Contribute ideas that improve performance, usability and maintainability while continuing to develop your own technical knowledge.
Agile Working: Take part in sprint planning, stand-ups, retrospectives and technical discussions as part of an Agile development team.
At Hawk-Eye, we foster a culture of innovation, collaboration and continuous learning. You'll work alongside experienced engineers who enjoy solving complex technical challenges while supporting each other's development.
We're looking for someone who enjoys working as part of a team, is curious, takes pride in writing quality software, and wants to make a genuine impact on products used by millions of sports fans around the world.
Annual Leave: 25 days (excluding bank holidays).
Enhanced Pension Scheme: 5% matching.
Flexible Working: Hybrid model (minimum 2 days in the office per week).
Wellness: Complimentary Unmind app
Annual Leave: Standard according to local labour law.
Flexible Working: Hybrid model (2 days in our office per week).
Hawk-Eye Innovations, a Sony company, is a world leader in sports technology. We deliver sophisticated officiating, broadcast and player tracking solutions across more than 25 international sports. Each year, our technology supports over 30,000 events in more than 500 stadiums across 90 countries.
As an active part of a culturally and socially diverse society, Sony Sports Businesses' aim is that our workforce is diverse and inclusive. Sony Sports Businesses is an equal opportunity employer and supports workforce diversity.
We employ, retain, promote and treat all employees and applicants fairly, based on their skills, qualifications and professional experience. Our commitment is to provide a respectful and inclusive environment where people can contribute, develop and succeed.
Join Hawk-Eye Innovations and help build technology that transforms the way sport is played, officiated and experienced around the world. If you're looking for your next challenge in Unreal Engine development and want to work with a team that's passionate about innovation, we'd love to hear from you.
A global leader in the live sports arena providing tracking, video replay, broadcast, and officiating systems to leagues and federations.
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