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Partner with production teams throughout our studios to improve accessibility in our games.
Facilitate user testing, providing our labs with accessibility guidelines for recruitment, moderation, analysis, and reporting.
Collaborate with disabled gamers, involving them in the development process pre-launch, to gather feedback and refine accessibility features.
Communicate with internal advocates (like UX directors and designers) to ensure that accessibility is considered from the get-go and remains a priority throughout production.
Coordinate knowledge sharing by promoting best practices, developing internal training, speaking at conferences, publishing articles, etc.
Foster relationships with the accessibility community and industry experts to keep the conversation going.
An advocacy-oriented mindset: you’re respectful and conscious of all types of disabilities, always
Attention to detail, particularly when it comes to design: you understand that a seemingly simple choice can make or break an experience
Ability to influence change & motivation to carry it out
A highly collaborative and innovative spirit
Excellent organizational, presentation, interpersonal, and communication skills
An understanding of video game production processes + game accessibility best practices and available resources in the industry
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Global developer and publisher of video games and entertainment.
Full-time
Entry
Onsite
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